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Monster legends best denial monsters
Monster legends best denial monsters









Good Thunder Attackers, like Exo Skeel, can turn Mystery in his dinner.Anunitum (50 Water Damage + Freeze, 28s, 1 CD).Artemis Servant (60 Special Damage + 20% Stamina Drain, 28s, 0 CD).Alpha Piscium (AoE 25 Water dmg + Stamina Leak + 50% Freeze, 33s, 3 CD).Orion Finisher (35 Special dmg + 100% Stamina Drain, 31s, 2 CD).Al-Rischa (50 Special dmg + Possession, 28s, 1 CD).Antares (AoE 30 Special dmg + 50% Possession, 33s, 3 CD).Relic slots, while accounting for her low life, do not account for denial.Stamina removal is countered by simple relics.Only 2 AoE skills and they have only 50% chance to deny (except stamina leak) and have 3-Turn CD.3 ways to deny (Freeze, Possession and Stamina Removal).She's only good if she's fighting monsters from her days, making her a good pick for beginners needing a jack-of-trades denier. She's too slow nowadays to deny, no access to PER or Trait Disable, and relics undo her job of stamina removal. Main gimmicks include Possession, Freeze, and tampering with enemy stamina. However, if an attack would be both strong and weak against a hybrid monster (if a fire skill targeted a nature/fire monster for example), the weakness will override the strength and the damage will be halved.Mystery, the monster directly responsible for the creation of Famperium. Dual element monsters typically have the combined weaknesses and resistances of both elements. Hybrid monsters require temples of both elements before they can level up.Įach element deals 2.5 times damage against a monster with the corresponding weak element:Įach element is also weak against itself and deals half damage. These temples must also correspond to the element of the particular monster that the player wishes to enhance. Monsters are restricted from leveling above Level 10 without the aid of a temple. Legendary monsters may only be placed in legendary habitats. Hybrid monsters may be placed in either habitat corresponding to either of its elements. Monsters must be placed in a habitat that corresponds to their element. The element which a particular monster belongs to determines which of the habitats it can be placed in after being hatched. There are ten elements in Monster Legends. Each monster in Monster Legends has a single element or combination of 2 elements.











Monster legends best denial monsters